Title

Gamer Identities of Video Game Live Streamers with Disabilities

Department/School

Emerging Media

Date

2021

Document Type

Article

Keywords

disability, video games, streamers, identity, Twitch.tv

DOI

DOI: 10.1080/1369118X.2021.1907433

Abstract

This study investigates the strategies video game streamers with disabilities employ to navigate their identity as gamers as it relates to their subject positions as persons with disabilities. Through an analysis of online videos featuring eight streamers with disabilities, this study reveals four themes around how streamers establish their identities regarding both disability and gaming: establishing gaming capital, acknowledging disability, gaming to overcome challenges, and feeling empowered to 'inspire'. Our analysis discusses how the four themes coalesce around a co-constitutive identity of 'disabled streamer' that is unique from both gamer and disability identities yet informed by and negotiated through each of these in various ways. The study sheds light on the ongoing mutual creation and transformation of gaming and disability identities on the internet.

Published in

Information, Communication & Society

Citation/Other Information

Anderson, S.L. and Johnson, M.R. (2021). Gamer Identities of Video Game Live Streamers with Disabilities. Information, Communication & Society, 25(13), 1900-1915. https://doi.org/10.1080/1369118X.2021.1907433

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