Title
Gamer Identities of Video Game Live Streamers with Disabilities
Department/School
Emerging Media
Date
2021
Document Type
Article
Keywords
disability, video games, streamers, identity, Twitch.tv
DOI
DOI: 10.1080/1369118X.2021.1907433
Abstract
This study investigates the strategies video game streamers with disabilities employ to navigate their identity as gamers as it relates to their subject positions as persons with disabilities. Through an analysis of online videos featuring eight streamers with disabilities, this study reveals four themes around how streamers establish their identities regarding both disability and gaming: establishing gaming capital, acknowledging disability, gaming to overcome challenges, and feeling empowered to 'inspire'. Our analysis discusses how the four themes coalesce around a co-constitutive identity of 'disabled streamer' that is unique from both gamer and disability identities yet informed by and negotiated through each of these in various ways. The study sheds light on the ongoing mutual creation and transformation of gaming and disability identities on the internet.
Published in
Information, Communication & Society
Citation/Other Information
Anderson, S.L. and Johnson, M.R. (2021). Gamer Identities of Video Game Live Streamers with Disabilities. Information, Communication & Society, 25(13), 1900-1915. https://doi.org/10.1080/1369118X.2021.1907433